Where is ratman in portal 2




















Please see the instructions page for reasons why this item might not work within Portal 2. Current visibility: Hidden. This item will only be visible to you, admins, and anyone marked as a creator. Current visibility: Friends-only. This item will only be visible in searches to you, your friends, and admins. This guide will show you how to find all the Ratman lairs in Portal 2.

This guide is spoiler free and will not include any pictures of the lairs but instead only show you the way to get to them. If you find any mistakes in grammar or typos feel free to point them out in the comments and i'll be sure to fix them as soon as possible. This item has been added to your Favorites.

Created by. Category: Secrets. Languages: English. Guide Index. Lair locations list. Lair 1. Lair 2. Lair 3. Lair 4. Lair 5. Lair 6. Lair 7. Prepared for the outcome, he survives the initial attempts to kill him and proceeds to sneak through parts of the facility, avoiding GLaDOS who is actively hunting him. Acting on a 'hunch', he breaks into the test subjects' filing room and arranges Chell 's name to the top of the test subject roster, [3] leading to the events in Portal.

Delusional, running low on medication and travelling with what he sees to be a talking Weighted Companion Cube , he watches from the shadows as Chell is put through GLaDOS ' testing course. Although he is never spotted in-game in any of the playable Portal series, his refuge areas referred to as dens can be found by Chell, containing crude bedding, empty cans of beans and scribblings and dioramas on the walls.

It is in one of these dens that the warning phrase "The cake is a lie" can be found scribbled on a wall; as GLaDOS continually promises that there would be cake at the end of testing. Following Chell's conflict with GLaDOS after her escape from the testing tracks, the Lab Rat comic details Rattmann's point of view after the events of Portal in which he follows the sound of the explosion and finds a route to the outside world after the destruction of GLaDOS.

His joy is short-lived as he witnesses an unconscious Chell being dragged back into the facility by the Party Escort Bot. Feeling guilt, as it was his actions that resulted in her being the first test subject, he once again enters the facility and finds Chell has been put in long-term cryogenic relaxation.

He is injured in the process when he is shot by Turrets that are still left in nearby test chambers. His fate is left unknown as the entire bed with him is nowhere to be found when Chell later revisits this Relaxation Vault at the beginning of the single-player campaign in Portal 2. During the events of the single-player campaign of Portal 2 , Rattmann's fate is left unknown. Whether or not he is dead is left up to debate, as Chell 's cryogenic stasis bed that she used before the events of Portal he took refuge in, had disappeared entirely.

One piece of evidence for his death is the song called "Ghost of Rattmann". Some speculate that Rattmann may have made it to the moon, as shown in a hidden picture encrypted into the game's audio file. You can find the audio file by bringing a radio into Rattmann's den in Portal 2 Chapter 2 Test Chamber 6.

All that is left of him in Portal 2 , like in the first game, are wall scribblings and various dioramas depicting either what he witnessed or simply what he feels like expressing. Rattmann's graffiti work makes no appearances whatsoever during the game's Cooperative Testing Initiative.

The cube is apparently attached to a Core Receptacle, indicating that it may in fact be as sentient as any other Cores in the series. At some point in the events of the Perpetual Testing Initiative , in which the player takes role of stick figure Bendy - is shifted into a variety of alternate universes at the Enrichment Center as a means of still having Cave Johnson as ongoing CEO. Cave now former junior claims representative of Aperture hijacks the intercoms to yell out and warn everyone that Rattmann the current CEO is embezzling from the staffs' paychecks.

Aside from leaving paintings, murals and messages behind, Doug Rattmann also discovered a number of hidden rooms in Aperture Science. He adorned these rooms with messages and artwork and primarily used them as refuges in order to escape GLaDOS' scrutiny. The hidden rooms are present in both Portal and Portal 2, and are known as the Ratman's Dens. A total of 13 have been discovered, 6 in Portal and 7 in Portal 2. Jump to: navigation , search.

Logowanie i rejestracja. Can I help you? Komora 17 The vital apparatus vent will deliver. Komora 17 Where are you?

I will find you. Komora 17 Because I could not stop for Death, He kindly stopped for me The cube had food and maybe ammo and immortality. Postacie z uniwersum Half-life'a. Kategoria : Postacie z Portal. Aperture Science. Where are you?



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